About this Course
This tutorial takes where CS50x leaves, focusing on building 2D and 3D interactive games. Students explore the design of childhood games such as Super Mario Bros., Legend of Zelda, and Portal in an attempt to understand how video games themselves are used. Through lectures and hands-on projects, the course explores the principles of 2D and 3D graphics, graphics, sound, and collision detection using elements such as Unity and LÖVE 2D, as well as languages such as Lua and C #. By the end of the class, students will be planning their many games and gaining a complete understanding of the basics of game design and development.
CS50x or previous experience in any programming language.
How You Can Take This Course
Even if you are not a student at Harvard, you are welcome to “take” this free course through OpenCourseWare for nine weeks of work. If you would like to submit six study projects with feedback, be sure to create an edX account, if you have not already done so. Ask questions along the way through any of the study communities!
- If you are interested in a certified certificate from edX, subscribe to cs50.edx.org/games instead.
- If you are interested in a technical certificate from edX, subscribe to cs50.edx.org/programs/games instead.
- If you are interested in credit transfer and authorization from Harvard Extension School, enroll at courses.extension.harvard.edu/course-catalog/courses/subject/CSCI/23A instead.
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This course includes
Super Mario Bros.
Legend of Zelda
Helicopter Game 3D
How to Take This Course Free,
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